Information he planned to use in his court trial. We've found him butchered outside his apartment. The brother of Keno, who was also his murderer, Belphat. We've escaped the 9 Blades trap in the previous event. We're investigating a string of murders connected with the 9 Blades gang. I've been stranded down here in your lands but my work is far from finished. We are not responsible for them in any way. The following comments are owned by whoever posted them. If you need official support: Contact Us. I am The Protector and I come from the distant dystopian sky city of New Cybron. This is a community forum and not official technical support. Welcome to Chapter 3 of the Protector Saga There is a darkness coming, and only we can stop it. New UITween class (toriui/a) that can be used for time-accurate animations.Blood particles no longer get generated from player collisions with static environment by default (requires hardness > 0).Blood particles now collide with static environment.Vastly improved obj loading performance.Screenshots are now saved as PNG files instead of BMP.Lua bodies will exist in their own space and will not collide with any other objects. You can now create raycastable bodies and shoot rays with Lua. This has been revised in 5.60 and now hooks will always execute in the same order as they've been added. In past, when you attach multiple callbacks to the same Lua event you couldn't predict which order they'll be executed in. This will be especially useful if you need to draw a lot of textures which will normally get capped by max texture limit.Īll Lua hooks are now executed in a predetermined order You can now load a single master texture and render its specific parts. With 5.60 we're adding documentation for all existing Toribash functions as well as for built-in classes like UIElement or PlayerInfo.ĮmmyLua is available as an extension for VSCode or IntelliJ IDEA.Ĭurrent alpha version does not have the final documentation yet and will receive further updates closer to stable release. We know Toribash has been notorious for its lack of documentation when it comes to game-specific Lua functionality. What's new in Toribash 5.60: Lua replay manipulation updatesĪll player or environment changes (position, rotation, velocity, etc) triggered with Lua are now properly stored in replay files.
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